When updating and debug-printing devfreq stats, in the very unlikely
offchance that total device time is less than 100 ns, clamp it to 0 to
avoid division by 0.

Signed-off-by: Adrián Larumbe <[email protected]>
---
 drivers/gpu/drm/panfrost/panfrost_devfreq.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/panfrost/panfrost_devfreq.c 
b/drivers/gpu/drm/panfrost/panfrost_devfreq.c
index b51c30778811..e34de47bf43b 100644
--- a/drivers/gpu/drm/panfrost/panfrost_devfreq.c
+++ b/drivers/gpu/drm/panfrost/panfrost_devfreq.c
@@ -78,7 +78,8 @@ static int panfrost_devfreq_get_dev_status(struct device *dev,
 
        dev_dbg(pfdev->base.dev, "busy %lu total %lu %lu %% freq %lu MHz\n",
                status->busy_time, status->total_time,
-               status->busy_time / (status->total_time / 100),
+               status->total_time >= 100 ?
+                       status->busy_time / (status->total_time / 100) : 0,
                status->current_frequency / 1000 / 1000);
 
        return 0;

-- 
2.53.0

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