Thank you for your contribution! Sashiko AI review found 1 potential issue(s) 
to consider:
- [High] Dynamically modifying the globally shared MCR register 
LSC_CHICKEN_BIT_0 per-context causes a race condition when contexts execute 
concurrently on different engines, leading to L3 cache state corruption and GPU 
hangs.
--

commit aa5554c571fd6ea50b4b1d107d0ba27eeae18a7c
Author: Jia Yao <[email protected]>

drm/i915/dg2: Add per-context control for Wa_22013059131

This commit introduces a per-context opt-out for Wa_22013059131 on DG2-G11
platforms, allowing userspace to manage LSC_CHICKEN_BIT_0 bit 15 itself.
It applies this workaround conditionally during indirect context batchbuffer
execution rather than globally at engine init.

Link: https://github.com/intel/compute-runtime/pull/919

> diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c 
> b/drivers/gpu/drm/i915/gt/intel_lrc.c
> index 147d22907960b..a35601e6f1e90 100644
> --- a/drivers/gpu/drm/i915/gt/intel_lrc.c
> +++ b/drivers/gpu/drm/i915/gt/intel_lrc.c

[ ... ]

> @@ -1348,6 +1348,37 @@ gen12_invalidate_state_cache(u32 *cs)
>       return cs;
>  }
>  
> +static u32 *
> +dg2_g11_emit_wa_22013059131(const struct intel_context *ce, u32 *cs)
> +{
> +     /*
> +      * While re-writing LSC_CHICKEN_BIT_0 for Wa_22013059131, the
> +      * other bits of the register will also get overwritten.  The
> +      * hardware default for all other bits is 0, but any workarounds
> +      * that adjust the other bits in the lower dword of the register
> +      * also need to be re-applied here.  At the moment that's just
> +      * Wa_22014226127, which is always set for DG2-G11 platforms.
> +      */
> +     u32 val = DISABLE_D8_D16_COASLESCE;
> +
> +     /*
> +      * Wa_22013059131: only set FORCE_1_SUB_MESSAGE_PER_FRAGMENT for
> +      * userspace contexts that have not opted out.  Kernel-internal
> +      * contexts (gem_context == NULL) never run shader workloads that
> +      * require this workaround, so skip them unconditionally.
> +      */
> +     if (rcu_access_pointer(ce->gem_context) &&
> +         !test_bit(CONTEXT_WA_22013059131, &ce->flags)) {
> +             val |= FORCE_1_SUB_MESSAGE_PER_FRAGMENT;
> +     }
> +

[Severity: High]
Does dynamically modifying LSC_CHICKEN_BIT_0 per-context cause a race condition
when contexts execute concurrently on different engines?

LSC_CHICKEN_BIT_0 is a globally shared MCR register affecting the L3 cache,
which is shared across all render and compute engines on DG2. Modifying it via
MI_LOAD_REGISTER_IMM broadcasts the change to all L3 banks.

If Context A (which requires the workaround) runs on RCS0, and Context B (which
opts out) switches in on CCS0, CCS0's context switch executes this indirect
batchbuffer and clears bit 15 globally. This could dynamically alter the state
for Context A on RCS0, potentially disabling the workaround and causing a GPU
hang.

> +     *cs++ = MI_LOAD_REGISTER_IMM(1);
> +     *cs++ = i915_mmio_reg_offset(LSC_CHICKEN_BIT_0);
> +     *cs++ = val;
> +
> +     return cs;
> +}

-- 
Sashiko AI review ยท 
https://sashiko.dev/#/patchset/[email protected]?part=1

Reply via email to