On 09/08/2026 00:33, [email protected] wrote:
Since the DRM scheduler default policy was switched to FAIR in 7.2, sustained 
100% GPU load in-game on my RX 9070 XT causes severe performance degradation. 
In the example title running through Proton, Project Silverfish, the foreground 
application degrades to roughly 10 fps or freezes outright while audio 
continues, and the KDE Plasma Wayland session can lock up entirely, requiring a 
reboot or killing the compositor to recover. The problem is not limited to 
games. Running the game in the background + alt tabbing, then playing a YouTube 
video can also cause the entire desktop to freeze.

Was there anything interesting in dmesg then the total UI lockup happened?


Then, if the game starts to stutter, either alt-tabbing, or opening up a menu 
in game (which reduced the load on the GPU) immediately stops the stuttering.

The issue is reliably reproducible under sustained GPU saturation, although the 
time-to-failure varies. Increasing shadow load (which decreases in-game frame 
rate) substantially shortens the time-to-failure.

In game, MangoHud does not reveal any frametime discrepancy.

What exactly did you mean by not revealing discrepancy? Game is at 10fps and HUD shows 10fps? Or game appears to stutter but HUD shows "normal" fps?

Bisection / test matrix

Reproducer: Project Silverfish (Proton) at settings that saturate the GPU, with 
a second GPU client active (browser video). Other titles show the same symptom 
under sustained load; I have not yet re-tested those specific titles against 
the fix.

Could you list the other titles which showed the issue?

Regards,

Tvrtko


Kernel  Result
torvalds/master stock   FAIR (default)  FAIL
same as above + reverts below   gpu_sched.sched_policy=2 (FAIR) FAIL
same as above + reverts below   gpu_sched.sched_policy=1 (FIFO) PASS
7.1.5 release   PASS
drm-next        FAIR (default)  FAIL

Reverted Commits:

d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs
2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage
16e7698bc04d drm/sched: Embed run queue singleton into the scheduler
77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue
45c211ddf92a drm/sched: Switch default policy to fair
2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage



Kernel (failing):  7.2.0-rc6 (stock), also current drm-next
Kernel (working):  7.2.0-rc6-default-revert-00006-g7e5de9b07e3d with 
sched_policy=1
                    7.1 release
Distro:            Arch Linux
Session:           KDE Plasma 6.7.4 / Wayland (KWin), Qt 6.11.1, KF 6.28.0
CPU:               AMD Ryzen 9 9950X3D
RAM:               64 GiB
GPU:               Sapphire Pulse Radeon RX 9070 XT
                    03:00.0 [1002:7550] rev c0, subsys Sapphire 1478
Motherboard:       ASUS (AM5 / 800-series chipset)
Mesa:              26.1.6-arch1.1 (RADV, driverVersion 26.1.6)
Vulkan:            instance 1.4.357 / device 1.4.354




On the same reverted kernel build, changing only gpu_sched.sched_policy from 2 
(FAIR) to 1 (FIFO) changes the result from reliably failing to passing extended 
stress testing.



Possible mitigation options

Given that 7.2 is late in the release cycle and 77a6809f1dc3 removes FIFO/RR as 
selectable policies, there is currently no runtime workaround for affected 
systems.


Revert 45c211ddf92a so FIFO remains the default while FAIR remains available 
for further testing.

If necessary, also revert 77a6809f1dc3 and dependent changes to restore runtime 
policy selection.

Alternatively, fix the underlying FAIR regression if a suitable fix can be 
identified in time for 7.2.


I mention the revert options because the justification for removing FIFO/RR 
included the absence of known regressions relative to those policies. This 
report appears to provide at least one counterexample.


I am willing to test patches responsively and collect data if necessary.


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