drm_sched_entity_is_idle() contains a badly documented memory barrier
and an invalid lockless access to entity->stopped. Moreover, it also
accesses entity->list which is at all other places protected by
entity->lock.

This function is in no way performance critical, so it is safer, more
readable and more maintainable to take the spinlock.

Add locking to drm_sched_entity_is_idle().

Signed-off-by: Philipp Stanner <[email protected]>
---
 drivers/gpu/drm/scheduler/sched_entity.c | 10 +++++++---
 1 file changed, 7 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
b/drivers/gpu/drm/scheduler/sched_entity.c
index c51101ec70c1..2d941b2b2861 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -179,14 +179,18 @@ EXPORT_SYMBOL(drm_sched_entity_modify_sched);
 
 static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
 {
-       rmb(); /* for list_empty to work without lock */
+       bool idle = false;
+
+       spin_lock(&entity->lock);
 
        if (list_empty(&entity->list) ||
            spsc_queue_count(&entity->job_queue) == 0 ||
            entity->stopped)
-               return true;
+               idle = true;
 
-       return false;
+       spin_unlock(&entity->lock);
+
+       return idle;
 }
 
 /**

base-commit: c9a2c8ddcd65e96e7f095a87c0cc0b3211f740ea
-- 
2.55.0

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