On Sat, 15 Aug 2026 13:23:56 +0300
Onur Özkan <[email protected]> wrote:

> Add support for scheduling GPU resets on a dedicated workqueue. Track
> the reset state to avoid queueing another reset while one is already
> pending or in progress.
> 
> Use an SRCU based gate with mutex-protected reader admission to block
> hardware accesses while reset work runs and wait for current users
> before resetting.
> 
> Stop new reset requests during teardown and drain any queued or running
> reset work before releasing the device resources.
> 
> This is the initial reset infrastructure only. It is not wired to a reset
> source yet as those will follow in separate work.
> 
> Based on 'commit 53441a9cae3c ("drm/tyr: program CSF global interface")'
> from tyr-for-upstream with the following patch series on the ML:
>   - rust: workqueue: add cancel_sync support [1]
>   - rust: add SRCU abstraction [2]
>   - rust: workqueue: add ScopedQueue for lifetime bound items [3]
>   - Creation of workqueues in Rust [4]
> 
> TODOs:
>   - On reset failure, we don't do anything for now. We should unplug
>         the GPU (that's what Panthor does) but we don't have the 
> infrastructure
>     for that yet [5].
>   - In schedule(), similar to panthor_device_schedule_reset(), we should
>       have a PM check but similar to the note above, we don't have the
>     infrastructure for that yet.
> 
> Changes since v4:
>   - Moved iomem behind the HwGate.
>   - Renamed the guard names in hw_gate (after the iomem patch, I realized
>     the old names were confusing).
> 
> Changes since v3:
>   - Dropped Resettable, ActiveHwState, pre/post-reset hooks and typestate.
>   - Removed ResetState::Enqueueing and teardown spinning.
>   - Replaced fail-fast try_access() and epoch tracking with a blocking
>     hardware-access gate.
>   - Used b4 for the prerequisites.
> 
> Changes since v2:
>   - Replaced Work::disable_sync with Work::cancel_sync.
>   - Used type state pattern for reset stages.
>   - Using ScopedQueue with device lifetime instead of a static workqueue.
>   - Removed SRCU patch from this series.
> 
> Changes since v1:
>   - Removed OrderedQueue and using Alice's workqueue implementation [1]
>     instead.
>   - Added Resettable trait with pre_reset and post_reset hooks to be
>     implemented by reset-managed hardwares.
>   - Added SRCU abstraction and used it to synchronize the reset work and
>     hardware access.
> 
> v1: 
> https://lore.kernel.org/rust-for-linux/[email protected]
> v2: 
> https://lore.kernel.org/rust-for-linux/[email protected]
> v3: https://lore.kernel.org/all/[email protected]
> v4: 
> https://lore.kernel.org/all/[email protected]
> 
> Link: https://lore.kernel.org/all/[email protected] 
> [1]
> Link: https://lore.kernel.org/all/[email protected] 
> [2]
> Link: https://lore.kernel.org/all/[email protected] 
> [3]
> Link: 
> https://lore.kernel.org/all/[email protected]
>  [4]
> Link: 
> https://gitlab.freedesktop.org/panfrost/linux/-/work_items/29#note_3391826 [5]
> Link: https://gitlab.freedesktop.org/panfrost/linux/-/issues/28
> Signed-off-by: Onur Özkan <[email protected]>
> ---
> Onur Özkan (4):
>       rust: workqueue: impl Send and Sync for OwnedQueue
>       drm/tyr: clear stale IRQ state before soft reset
>       drm/tyr: add GPU reset infrastructure
>       drm/tyr: put iomem behind the hardware gate
> 
>  drivers/gpu/drm/tyr/driver.rs            |  61 +++-----
>  drivers/gpu/drm/tyr/fw.rs                |  16 +-
>  drivers/gpu/drm/tyr/mmu.rs               |   9 +-
>  drivers/gpu/drm/tyr/mmu/address_space.rs |  49 +++---
>  drivers/gpu/drm/tyr/reset.rs             | 252 
> +++++++++++++++++++++++++++++++
>  drivers/gpu/drm/tyr/reset/hw_gate.rs     | 102 +++++++++++++
>  drivers/gpu/drm/tyr/tyr.rs               |   1 +
>  rust/kernel/workqueue/mod.rs             |   8 +
>  8 files changed, 421 insertions(+), 77 deletions(-)
> ---
> base-commit: 53441a9cae3c4be552fa8aefa6e61b0f1bceb8a5
> change-id: 20260813-tyr-reset-impl-93e951f996b4
> prerequisite-message-id: 
> <[email protected]>
> prerequisite-patch-id: f5e24f7b3717f2ab0445b5395c7f12b554861d78
> prerequisite-patch-id: 0bf6ae4abcef7090d0e48921d6ec627a59dc6a7a
> prerequisite-patch-id: f2bd17b7ba9f4626ddec56fec8e108872ddc6af1
> prerequisite-message-id: <[email protected]>
> prerequisite-patch-id: 5b966d09cfd455dd09fb0911d174b123efa02a16
> prerequisite-message-id: <[email protected]>
> prerequisite-patch-id: 9e1efee190d212ba1b01cd0acb5a4357e0b4da42
> prerequisite-patch-id: 26aba035f4d1e212fa6ea7078095febefff5c5ba
> prerequisite-patch-id: ffa25d5aadec4c04589af2bdd59a9c022f0fc9b0
> prerequisite-patch-id: c2e05a4ac9d665d331952b291a622df6be673e41
> prerequisite-patch-id: c14a4bd8a68b045356d61f7fa94690bd037ad08b
> prerequisite-message-id: <[email protected]>
> prerequisite-patch-id: b40e7a218c4e0467933e83c45b09eb78c7ebace2
> 

The version prefix is wrong on this series. It's not V4; it's V5. I am
not sure if I should re-send the whole series with the correct prefix.

Sorry,
Onur

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