On Mon, Oct 12, 2026 at 4:41 PM Jun Nie <[email protected]> wrote:
> Compensation for chromatic aberration can be done either on the GPU, > or display controller, or by panel. As long as the R/G/B channel > can be processed individually, that's enough for the aberration. I will > work on the solution with processing inside the display controller. So there > is no dependency on this specific panel. Surely that usecase will still require full control of the display pipeline, a bunch of magic register writes at the end of the pipeline with a comment /* this is where the magic happens */ isn't going to give a sense that things are under control. Yours, Linus Walleij
