On Mon, Oct 12, 2026 at 4:41 PM Jun Nie <[email protected]> wrote:

> Compensation for chromatic aberration can be done either on the GPU,
> or display controller, or by panel. As long as the R/G/B channel
> can be processed individually, that's enough for the aberration. I will
> work on the solution with processing inside the display controller. So there
> is no dependency on this specific panel.

Surely that usecase will still require full control of the display
pipeline, a bunch of magic register writes at the end of the
pipeline with a comment /* this is where the magic happens */
isn't going to give a sense that things are under control.

Yours,
Linus Walleij

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