From: Yao Yiqi <[email protected]>

fbcon_rotate_font() caches a rotated copy of the console font in
par->rotated.buf. The buffer is sized from the font's width, height
and charcount, and is rebuilt in fbcon_init(), fbcon_switch() and
fbcon_modechanged(), but not in fbcon_do_set_font().

When the font is changed through KDFONTOP, the new geometry is
installed and vc_resize() redraws before the buffer is rebuilt. The
rotated putcs/cursor ops then index the old buffer with the new cell
size; KASAN reports a slab-out-of-bounds read in soft_cursor().

Rebuild the buffer for the visible console before the redraw, as the
other callers do: select the console's blitting state with
set_blitting_type() (which also uploads the new font's map on
tile-blitting hardware), then rebuild. Background consoles keep
their rebuild at fbcon_switch() time, as the buffer is shared per
framebuffer and must not be updated for a console that is not being
displayed.

Keep the old buffer out of the rebuild so that it can be restored if
vc_resize() fails: clear par->rotated.buf before calling
rotate_font(), which then allocates a fresh buffer. On failure,
err_out puts the old buffer back and re-selects the blitting state
so tile-blitting hardware gets the restored font's map; the font
change fails as a whole, and the error path never runs rotate_font()
again. The retry added by the next patch still covers
fbcon_switch() and fbcon_modechanged(), which cannot roll back.

Unlike the other callers, this one does not fall back to unrotated
rendering on failure: their "par->rotate = FB_ROTATE_UR;
set_blitting_type(vc, info);" pattern is ineffective, because
set_blitting_type() re-derives par->rotate from par->p->con_rotate.
Repairing that fallback is left to separate work.

Fixes: 6cc50e1c5b57 ("[PATCH] fbcon: Console Rotation - Add support to rotate 
font bitmap")
Cc: [email protected]
Signed-off-by: Yao Yiqi <[email protected]>
---
Changes in v4:

- Restore the saved rotated buffer on failure instead of re-running
  rotate_font(), so that a second allocation failure cannot leave the
  console in a third state.
- Keep the old buffer out of the rebuild by allocating a fresh one.
- Abort the font change when the rebuild fails.
- Guard the rotated state with CONFIG_FRAMEBUFFER_CONSOLE_ROTATION.
---
 drivers/video/fbdev/core/fbcon.c | 50 ++++++++++++++++++++++++++++++++
 1 file changed, 50 insertions(+)

diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c
index 01715873ea49..7605e4237ca5 100644
--- a/drivers/video/fbdev/core/fbcon.c
+++ b/drivers/video/fbdev/core/fbcon.c
@@ -2414,6 +2414,11 @@ static int fbcon_do_set_font(struct vc_data *vc, int w, 
int h, int charcount,
        font_data_t *old_fontdata = p->fontdata;
        const u8 *old_data = vc->vc_font.data;
        unsigned short old_hi_font_mask = vc->vc_hi_font_mask;
+#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
+       u8 *saved_rotated_buf = NULL;
+       size_t saved_rotated_bufsize = 0;
+       bool rotated_saved = false;
+#endif
 
        font_data_get(data);
 
@@ -2432,6 +2437,29 @@ static int fbcon_do_set_font(struct vc_data *vc, int w, 
int h, int charcount,
        else if (!vc->vc_hi_font_mask && charcount == 512)
                set_vc_hi_font(vc, true);
 
+       /*
+        * Select the console's blitting state and update par->rotated to
+        * match the new font, so that the rendering below does not use a
+        * cache that was built for the old font. Clear the buffer so the
+        * rebuild allocates a fresh one; the old buffer is kept until the
+        * font change can no longer fail.
+        */
+       if (con_is_visible(vc)) {
+               set_blitting_type(vc, info);
+               if (par->bitops->rotate_font) {
+#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
+                       saved_rotated_buf = par->rotated.buf;
+                       saved_rotated_bufsize = par->rotated.bufsize;
+                       par->rotated.buf = NULL;
+                       par->rotated.bufsize = 0;
+                       rotated_saved = true;
+#endif
+                       ret = par->bitops->rotate_font(info, vc);
+                       if (ret)
+                               goto err_out;
+               }
+       }
+
        if (resize) {
                int cols, rows;
 
@@ -2448,12 +2476,27 @@ static int fbcon_do_set_font(struct vc_data *vc, int w, 
int h, int charcount,
                update_screen(vc);
        }
 
+#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
+       if (rotated_saved)
+               kfree(saved_rotated_buf);
+#endif
        if (old_fontdata)
                font_data_put(old_fontdata);
 
        return 0;
 
 err_out:
+#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
+       /*
+        * Drop the buffer built for the new font and restore the saved
+        * one.
+        */
+       if (rotated_saved) {
+               kfree(par->rotated.buf);
+               par->rotated.buf = saved_rotated_buf;
+               par->rotated.bufsize = saved_rotated_bufsize;
+       }
+#endif
        p->fontdata = old_fontdata;
        vc->vc_font.data = old_data;
        vc->vc_font.width = old_width;
@@ -2466,6 +2509,13 @@ static int fbcon_do_set_font(struct vc_data *vc, int w, 
int h, int charcount,
        else if (!old_hi_font_mask && vc->vc_hi_font_mask)
                set_vc_hi_font(vc, false);
 
+       /*
+        * Re-select the blitting type, which re-uploads the font map on
+        * tile-blitting hardware.
+        */
+       if (con_is_visible(vc))
+               set_blitting_type(vc, info);
+
        font_data_put(data);
 
        return ret;
-- 
2.56.0

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