On 10/30/26 12:02 AM, Connor Abbott wrote:
> This was missed during initial bringup because GMEM_BASE is not used
> anymore for textures on a8xx. However other things such as mesh shading
> still use the GMEM aperture. Fix it to match the value programmed into
> the registers.
> 
> Fixes: 288a93200892 ("drm/msm/adreno: Introduce A8x GPU Support")
> Signed-off-by: Connor Abbott <[email protected]>
> ---

Reviewed-by: Konrad Dybcio <[email protected]>

Konrad

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