From: Ville Syrj?l? <ville.syrj...@linux.intel.com>

The blob property data is always allocated immediately after the object
header. No need for the extra indirection when accessing it, just use
a flexible array member.

Signed-off-by: Ville Syrj?l? <ville.syrjala at linux.intel.com>
---
 drivers/gpu/drm/drm_crtc.c |    1 -
 include/drm/drm_crtc.h     |    2 +-
 2 files changed, 1 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c
index f5b098e..d2d9dc5 100644
--- a/drivers/gpu/drm/drm_crtc.c
+++ b/drivers/gpu/drm/drm_crtc.c
@@ -2943,7 +2943,6 @@ static struct drm_property_blob 
*drm_property_create_blob(struct drm_device *dev
                return NULL;
        }

-       blob->data = (void *)((char *)blob + sizeof(struct drm_property_blob));
        blob->length = length;

        memcpy(blob->data, data, length);
diff --git a/include/drm/drm_crtc.h b/include/drm/drm_crtc.h
index 00f4007..53cb49a 100644
--- a/include/drm/drm_crtc.h
+++ b/include/drm/drm_crtc.h
@@ -257,7 +257,7 @@ struct drm_property_blob {
        struct drm_mode_object base;
        struct list_head head;
        unsigned int length;
-       void *data;
+       unsigned char data[];
 };

 struct drm_property_enum {
-- 
1.7.3.4

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