Pasi Kärkkäinen wrote:
> 
> Hello!
> 
> Are there known blending bugs in the mga-driver (g400)? When I render many
> additive polygons on the top of each other with small alpha-value
> (something like 0.05) the result is something it shouldn't be with g400.
> With software-mesa it's correct as well as with nvidia's drivers.
> 
> If this is not a known issue, I might do little app that demonstrates
> this..

I've found that the accuracy of blending isn't always very good on
some hardware.  Not much can be done about that.

-Brian

_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
http://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to