Allen Barnett wrote:
>
> Is there a difference (performance or otherwise) between using indirect
> DRI rendering (say, with LIBGL_ALWAYS_INDIRECT) and just linking against
> the Mesa library?
Yes. DRI libGL used in in indirect mode sends GLX protocol messages
to the X server which are executed by the GLcore renderer. Stand-alone
Mesa's non-DRI libGL doesn't know anything about GLX. It effectively
translates OpenGL calls into Xlib calls.
-Brian
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