Hey,

Brilliant work people!

I compiled from CVS ( May 4, 11:57pm), and everything works beautifully..

Direct Rendering, "gears" app reports 500+ fps, Maya for Linux works like a 
charm.  So much better than the Maya Windows environment.  I can now do more 
than 1 thing at a time now.

Athlon K7, Matrox G400, RedHat 7.0 with CVS X, 2.4.3-xfs kernel

Notes:

I came across an issue when setting compile options for the kernel as K7.  I 
came up with an _mmx error.  I compiled as a PIII and things worked fine.

Also, a feature/bug.  While in the Maya app, while rendering, if I go to a 
virtual console, Maya seems to block.  It surrenders the cycles to the 
virtual console.  When I go back into X, it resumes fine.  I dont know if I 
would consider this a bug or not, since it is nice to to have cycles to do 
work in virtual console.  I think it is related to glxChooseVisual?

Again, great work and dedication...

thanks,

_
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