Ok, since I sent this last time from Outlook without switching to plain-text mode I
will try this again.
As I understand it the supported resolution for 3D acceleration depends on the
graphics cards memory capacity. If this is the case, and also if it is the same for
all cards maybe someone would feel inclined to produce a matrix that outlines this for
the DRI webpage.
A lot of newbies install the DRI and then try to use it at some super-high resolution
they have been using previously for 2D only. Of course it doesn't work and then they
have to figure out why. A matrix explaining this on the site would be very cool. In
the meantime I will add a FAQ item explaining the problem.
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