I have been monitoring the DRI since it first began and I have just
one question regarding the MGA driver.
I was wondering if you consider it to be functioning at the highest
performance that you can get out of it?
I ask this because I have been doing benchmarking and comparison between
Windows and the various Linux drivers that are available. I just built a
CVS snapshot from May 22 and there have been very little if any
performance improvements since last November when multitexturing was
finally enabled. Most notably the area in which performance is lacking
that of windows is in 32 bit rendering. 32 bit rendering is generall 33
to 25% slower than in windows regardless of AGP mode. I am however
testing this on a 16 MB card so that may be affecting the performance to
some degree.
Even though performance hasn't increased considerably in some time I
must say that the driver stability has increased 100 fold from when I
first began using the driver. I remember pulling hair out trying to get
UT working last July and August.
Anyhow great job and keep up the great work!
--
John Tobin
[EMAIL PROTECTED]
http://ogre.rocky-road.net
http://ogre.rocky-road.net/mga.html
http://ogre.rocky-road.net/cdr.shtml
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