I have been monitoring the DRI since it first began and I have just 

one question regarding the MGA driver. 


I was wondering if you consider it to be functioning at the highest 
performance that you can get out of it?

I ask this because I have been doing benchmarking and comparison between 
Windows and the various Linux drivers that are available. I just built a 
CVS snapshot from May 22 and there have been very little if any 
performance improvements since last November when multitexturing was 
finally enabled. Most notably the area in which performance is lacking 
that of windows is in 32 bit rendering. 32 bit rendering is generall 33 
to 25% slower than in windows regardless of AGP mode. I am however 
testing this on a 16 MB card so that may be affecting the performance to 
some degree.

Even though performance hasn't increased considerably in some time I 
must say that the driver stability has increased 100 fold from when I 
first began using the driver. I remember pulling hair out trying to get 
UT working last July and August.

Anyhow great job and keep up the great work!

-- 
John Tobin
[EMAIL PROTECTED]
http://ogre.rocky-road.net
http://ogre.rocky-road.net/mga.html
http://ogre.rocky-road.net/cdr.shtml


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