On Sat, Jun 02, 2001 at 09:44:42AM -0700, Daryll Strauss wrote:
> > using DRI, although Im not sure if this is a runner inasmuch there are few
> > glide games for linux now (though with WINE there could be a load more soon).
>
> Lots of people have talked about it. It's much harder than you
> think to do well.
Christian Bauer had done most of what was required for Myth2, but the
linear frame buffer access stuff is really non-trivial.
We just ported Myth2 to OpenGL eventually, it was a lot easier.
m.
--
"So I gave myself to God, [EMAIL PROTECTED]
there was a pregnant pause" http://linuxgames.com/michael/
before He said 'Ok'." -- Belle and Sebastian
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