On Sat, Jun 02, 2001 at 09:44:42AM -0700, Daryll Strauss wrote:

> > using DRI, although Im not sure if this is a runner inasmuch there are few 
> > glide games for linux now (though with WINE there could be a load more soon).
> 
> Lots of people have talked about it. It's much harder than you
> think to do well.

Christian Bauer had done most of what was required for Myth2, but the
linear frame buffer access stuff is really non-trivial.

We just ported Myth2 to OpenGL eventually, it was a lot easier.

m.

-- 
"So I gave myself to God,                       [EMAIL PROTECTED]
 there was a pregnant pause"            http://linuxgames.com/michael/
 before He said 'Ok'." -- Belle and Sebastian

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