Since I forgot that sourceforge no longer seems to accept postings made from my home computer I'll repost a mail I tried to send earlier: On Wed, Jun 06, 2001 at 05:08:17AM -0400, Mike A. Harris wrote: > Sure there are smaller things that need to be done. I'm no DRI > hacker by far. I've only worked on smaller stuff myself, > definitely nothing I'd consider amazing rocket science. People > can work on fixing build warnings for example, manpages, other > documentation perhaps. Fixing build warnings is not something I would recommend as a first project since it is quite boring :) A nice DRI-related project which shouldn't be too hard to do is to add Utah-style performance boxes. It is certainly useful, you will learn something about DRI while doing it, and you will see some nice results on your screen :) See http://utah-glx.sourceforge.net/docs/debug.txt under "MGA performance boxes" for some inspiration. A related project would be to write the infrastructure necessary to patch "top" to add information about graphics card utilization. Not extremely useful, but it would be quite cool even so :) (Or perhaps a specialized "3dtop" could be written, oh well) /Andreas _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] http://lists.sourceforge.net/lists/listinfo/dri-devel
