Since I forgot that sourceforge no longer seems to accept postings made from
my home computer I'll repost a mail I tried to send earlier:

On Wed, Jun 06, 2001 at 05:08:17AM -0400, Mike A. Harris wrote:
> Sure there are smaller things that need to be done.  I'm no DRI
> hacker by far.  I've only worked on smaller stuff myself,
> definitely nothing I'd consider amazing rocket science.  People
> can work on fixing build warnings for example, manpages, other
> documentation perhaps.

Fixing build warnings is not something I would recommend as a
first project since it is quite boring :)

A nice DRI-related project which shouldn't be too hard to do
is to add Utah-style performance boxes.
It is certainly useful, you will learn something about DRI while
doing it, and you will see some nice results on your screen :)

See http://utah-glx.sourceforge.net/docs/debug.txt under
"MGA performance boxes" for some inspiration.

A related project would be to write the infrastructure necessary
to patch "top" to add information about graphics card utilization.
Not extremely useful, but it would be quite cool even so :)
(Or perhaps a specialized "3dtop" could be written, oh well)

/Andreas

_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
http://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to