Michael Zayats wrote:
> 
> Hello guys,
> 
> short target description: I have 2 cameras that muxed in their way to bt848,
> I have to draw contents of the cameras (while alternating the mux) to two
> windows with as few CPU usage as possible. my video card is i810.

i just took a quick look at the drivers..

the i810 has everything in main memory, thats where the bt8x8 capture
goes.
if you can convince the bt8x8 driver to put them into the i810 memory it
shouldnt
take any cpu time at all.
how to map the agpgart region from the i810 driver to the bt8x8 driver..
no idea..
how to sync grabbing while some application displays this texture.. no
idea..
then again.. i dont know what i am writing about.

-- 
ralf willenbacher ([EMAIL PROTECTED])

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