Manuel, the hang when switching back from a vt to X with Quake running
hangs both in fullscreen and windowed mode (other GL apps like gears don't
exhibit this problem, although there is initially some garbage at the top
of the screen when returning to X).  I'm sure you're right that it has to
do with the locking (or lack thereof) in the enter/leaveVT.  And with that 
I'm heading out, I'll try to do some more investigation tommorow...

--Leif


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