I've had a couple of FreeBSD DRI and Radeon users complain about this too. I had always chalked it up to some bug in our drivers and I was waiting to get a Radeon myself to check it out.
On Tuesday 20 November 2001 16:29, Mike A. Harris wrote: > On 20 Nov 2001, Owen Taylor wrote: > >Date: 20 Nov 2001 09:39:40 -0500 > > From: Owen Taylor <[EMAIL PROTECTED]> > > >To: Mike A. Harris <[EMAIL PROTECTED]> > >Cc: DRI devel list <[EMAIL PROTECTED]>, [EMAIL PROTECTED], > > Hui Yu <[EMAIL PROTECTED]> > >Content-Type: text/plain; charset=us-ascii > >Subject: Re: [Xpert]Radeon 2D accel very slow when DRI is enabled. > > > > > >It's a little suprising to me that removing some (fairly unimportant) > >accelerations makes 2D "painfully slow"; except for a few things > >like blits and solid area fills, acceleration just doesn't matter > >much any more. What applications were you testing with? > > konsole, mozilla, any other application that is maximized. You > name it. I can watch it draw the whole screen and count out > loud. > > In 1600x1200x24 It takes 1 full second to draw the screen, or a > good 3/4 of a second. That is definitely not accelerated. > Again, disabling DRI, the MMIO accel makes everything fly. > > >I've seen DRI slow 2D down to a "crawl", but that's only been > >in memory limited situations where there isn't enough remaining > >offscreen memory for pixmaps, so drawing to them isn't accelerated > >at all. (Not even CopyArea and solid fills.) > > 64Mb DDR Radeon here, and 1Gb of system RAM. AGP aperture set to > 64Mb, and AGP 2x is being used. MTRR not functional on > serverworks. -- Eric Anholt [EMAIL PROTECTED] _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel