Dieter Nützel wrote: > > Oh, > > I've forgotten to send you a little screenshot. > It shows some texture/clipping errors, too. >
I don't have this, and I haven't been able to see anything similar in other programs. Can you retest? > > Q3A 1.30 (final) > > is running at the same speed as with the trunk. > > But some texture problems? > > The Intro screen and all "Cinematics" are playing but do not show up. Fixed. > > PARSEC V0.99 build 0196 > > is running but some texture are missing (on the space ships and some of the > > cockpit environment. Again, I don't have this - can you retest? > > > > Now I see a slowdown with ipers, gloss (teapot mode) and with VTK's Simple > > Sphere Benchmark V > > 2.1/2.3 (yes, V 2.1 is faster, it use a bigger sphere per default). > > > > trunk 3-5 4-0 > > --------------------------------------------------------------------------- > >-------------- gears (fps) 770 766 770 > > > > ipers (fps) 15-16 not tested 11-12 :-( > > texture disabled, no fog, but I see no difference if I swith fog on or off > > 80.000-100.000 fewer Poly/sec > > > > gloss (fps) 57 not tested 50 > > teapot > > > > sph V 2.1 1670 1500 1580 > > sph V 2.3 1370 1250 1340 > > kpolys/s > > > > Is there a texture rendering slowdown? These don't seem too bad except for ipers, which is probably a Mesa issue. I'll look at these after the merge to the trunk. Keith _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel