Hi, On Mon, 2001-12-10 at 14:44, Michael Thaler wrote: > Hello, > > I downloaded the trunk and the mach64 branch from CVS. I compiled > everything with make world and loaded the mach64 module into the > kernel. I used XFree 4.10 from debian unstable to test the driver. >
I don't know what particular version of XFree 4.10 you have used but you must also install the X server from the mach64 build tree. The usual way is to 'lndir' your /usr/X11R6/ dir to /usr/X11R6-DRI/ and then 'make install'. This way you avoid file duplication. After you must start the X server in /usr/X11R6-DRI/bin. See the DRI Compilation Guide for more information about how to do this. > First I ran glxgears with the libGL that came with debian. I got: > > 525 frames in 5.0 seconds = 105.000 FPS > 629 frames in 5.0 seconds = 125.800 FPS > 621 frames in 5.0 seconds = 124.200 FPS > > After that I copied the libGL from ~/DRI-CVS/build/xc/lib/GL/ to > /usr/lib/ and I got > > 725 frames in 5.0 seconds = 145.000 FPS > 600 frames in 5.0 seconds = 120.000 FPS > 700 frames in 5.0 seconds = 140.000 FPS > 600 frames in 5.0 seconds = 120.000 FPS > 700 frames in 5.0 seconds = 140.000 FPS > > My machine is a PIII-650 with ATI Technologies Inc Rage Mobility P/M > AGP 2x (rev 64) > > It's an slight improvement, but not very much. I was also wondering > that my mouse pointer behaves like the computer needs a lot of cpu > power. When I rum glxinfo X crashes, also when I run quake. > > Do I have to use the newly compiled X server to really run gl apps? I > looked at the XFree log file and it only tells that the server > aborted, no reasons. > Yes you need, as said above, and that is the most probable cause for all these strange behaviors that you've noticed. > Greetings, > Michael > Regards, Jose Fonseca _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel