Hi,

On Mon, 2001-12-10 at 14:44, Michael Thaler wrote:
> Hello,
> 
> I downloaded the trunk and the mach64 branch from CVS. I compiled
> everything with make world and loaded the mach64 module into the
> kernel. I used XFree 4.10 from debian unstable to test the driver.
> 

I don't know what particular version of XFree 4.10 you have used but you
must also install the X server from the mach64 build tree. The usual way
is to 'lndir' your /usr/X11R6/ dir to /usr/X11R6-DRI/ and then 'make
install'. This way you avoid file duplication.

After you must start the X server in /usr/X11R6-DRI/bin. See the DRI
Compilation Guide for more information about how to do this.

> First I ran glxgears with the libGL that came with debian. I got:
> 
> 525 frames in 5.0 seconds = 105.000 FPS
> 629 frames in 5.0 seconds = 125.800 FPS
> 621 frames in 5.0 seconds = 124.200 FPS
> 
> After that I copied the libGL from ~/DRI-CVS/build/xc/lib/GL/ to
> /usr/lib/ and I got 
> 
> 725 frames in 5.0 seconds = 145.000 FPS
> 600 frames in 5.0 seconds = 120.000 FPS
> 700 frames in 5.0 seconds = 140.000 FPS
> 600 frames in 5.0 seconds = 120.000 FPS
> 700 frames in 5.0 seconds = 140.000 FPS
> 
> My machine is a PIII-650 with ATI Technologies Inc Rage Mobility P/M
> AGP 2x (rev 64)
> 
> It's an slight improvement, but not very much. I was also wondering
> that my mouse pointer behaves like the computer needs a lot of cpu
> power. When I rum glxinfo X crashes, also when I run quake.
> 
> Do I have to use the newly compiled X server to really run gl apps? I
> looked at the XFree log file and it only tells that the server
> aborted, no reasons.
> 

Yes you need, as said above, and that is the most probable cause for all
these strange behaviors that you've noticed.
 
> Greetings,
> Michael
> 


Regards,
Jose Fonseca


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