Lynn Quam wrote: > > I have an OpenGL (Mesa) application that works fine except when I attempt to render > the same texture objects in more than one window (GLX windows) at the same time, in >which > case the textures are incorrect and I get the following error message: > > Couldn't alloc placeholder sz 40000 ofs 180000 > Memory heap 0x828db90: > Offset:00000000, Size:00040000, U. > ... > > I tracked the message down to the function mgaTexturesGone in the file: > > redhat-mesa-3.4.2/xc/lib/GL/mesa/src/drv/mga/mgatexmem.c > > I am trying to determine whether the problem is: > > 1) Improper use of OpenGL > > 2) Exceeding limits of framebuffer memory or some other allocation limit > > 3) Bug in DRI
Probably a bug in the driver. This code hasn't been well excersized and is probably rotten. Feel free to investigate. Keith _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel