Lynn Quam wrote:
> 
> I have an OpenGL (Mesa) application that works fine except when I attempt to render
> the same texture objects in more than one window (GLX windows) at the same time, in 
>which
> case the textures are incorrect and I get the following error message:
> 
>    Couldn't alloc placeholder sz 40000 ofs 180000
>    Memory heap 0x828db90:
>      Offset:00000000, Size:00040000, U.
>      ...
> 
> I tracked the message down to the function mgaTexturesGone in the file:
> 
>       redhat-mesa-3.4.2/xc/lib/GL/mesa/src/drv/mga/mgatexmem.c
> 
> I am trying to determine whether the problem is:
> 
>   1)  Improper use of OpenGL
> 
>   2)  Exceeding limits of framebuffer memory or some other allocation limit
> 
>   3)  Bug in DRI

Probably a bug in the driver.  This code hasn't been well excersized and is
probably rotten.  Feel free to investigate.

Keith

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