Ian Romanick wrote:
> The other day I upgraded to Quake 3 1.31.  I was pretty irritated to realize
> that none of the old demos worked with the new version.  I was even more
> irritated when I couldn't find any good demos (like crusher) to use for
> testing.  So, I set out to create some.  In the process I created some
> interesting config files (max textures, max geometry, fastest, etc.) and a
> shell script to run it all.
> 
> Is there somewhere, on sourceforge perhaps, that I can put all of this?  It
> sure would be useful if everyone could use the same "test" when they make
> changes. :)
> 
> 

the old 1.30 demo "four" will run ok if you "unzip pak6.pk3 
demos/four.dm_66" and then rename it to four.dm_67 - it won't run from 
the menu for me, seems to be some sort of case issue (looks for 
FOUR.dm_67 or something), but you can run "demo four" from the console

cheers

Brendan


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