On Mon, Mar 25, 2002 at 02:14:26AM -0500, David Ortiz wrote: > Hi, I apologize if any of the questions I'm asking have been answered already > but I don't think so. I currently am runnin a machine with a viakt333 > chipset and an AthlonXP1800 and an ATI Radeon32 DDR but my problems were > reproducable on my old machine as well with the radeon. The problem is that > the card is recognized fine and seemingly works but when I run Quake3 certain > textures do appear correctly, it seemingly happens the most on textures with > transparencies. When X is started in 24bpp the problem dissappears but the > performance tanks dropping from an average of 55fps in quake to something > like 24fps but everything looks fine. Anyone have any suggestions???
First, can you answer some questions? - At what screen resolution do you run X? - What exactly model of Radeon do you have? (The output of 'lspci -vv' is helpful here.) - What XFree86 / DRI version are you using? - What kernel version are you using? I'm not aware of any Radeon problems in 16-bit, but that doesn't mean that they don't exist. -- Tell that to the Marines! _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel