On 2002.04.30 14:16 Michel Dänzer wrote: > On Tue, 2002-04-30 at 10:45, José Fonseca wrote: > > .... This is still not very clear - yesterday we > > discussed this in the IRC meeting -, because the colors are ok. Looking > > careful to the picture is seems that we have to word swap and not byte > > swap. Perhaps because within a pixel, the color disposition isn't > changed > > across little/big endian architectures. > > I was going to explain this is due to 32 bit swapping exchanging 16 bit > texels, but on second thought it should work if both the texture and > framebuffer use the same bpp. > > Where can I see that screenshot? :) >
Is in Peter's last message with attachement. I still don't know how to define the MMIO to be portable... Shouldn't we use the read/write* macros instead of cpu_to_le32/le32_to_cpu? Shouldn't be a wmb() on writes and a mb() on reads ? Everywhere I look I read a different way of how to do... it's insane! José Fonseca _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel