-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Hi,
I seem to have discovered a nasty interaction between framebuffer and DRI/DRM in OpenGL applications. I can reproduce this problem in at least Return to Castle Wolfenstein (version 1.1b) and Tux Racer. I am using a 32 MB ATI Rage Pro 128 on Debian woody (XFree86 4.1). If I run Tuxracer or RTCW, and wait for the game to load, everything is alright. However if I switch to a spare virtual terminal, and switch back to X, the fonts become illegible -- they just appear as coloured boxes with no outlines, making things unplayable. The problem does not occur when using software based OpenGL rendering which is why I believe DRI/DRM is involved. This problem only occurs when framebuffer is enabled in the kernel, if framebuffer is disabled the problem disappears, so I believe framebuffer is also at fault. Greatful for any help... Chris Howells -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.6 (GNU/Linux) Comment: For info see http://www.gnupg.org iD8DBQE892SKF8Iu1zN5WiwRAgMbAJ0V5bWa85Lfsgu4FFtKeIj4c/YX8gCcCrn6 YU1lq0HuQpefLVGsDvFzN4E= =qzHZ -----END PGP SIGNATURE----- _______________________________________________________________ Don't miss the 2002 Sprint PCS Application Developer's Conference August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
