On Tue, Jun 04, 2002 at 05:05:05PM -0600, Jens Owen wrote:
> Kevin,
> 
> Have you seen any clear bugs when the server regenerates?

Not yet, but I haven't looked yet.  The code is not currently in a state
that I can test this, but I will add it to the list of things for me to
check out.

> After Linus asked the questions regarding locking optimizations for the
> Radeon, I decided to explore the current policies in the Radeon driver. 
> After building a fully debugable server and running in a bare bones
> environment, I noticed the screen wasn't clearing when the server
> regenerated.

I'm not sure what you mean by "not clearing".  Is the problem that the
root weave does not appear on server regeneration?  If so, then does the
rest of the server run properly and just the first fill is not working.

> This problem goes away when the DRI is disabled, so it might be related
> to using CP mode in the 2D driver.

I agree.

> This bug shows up on the TCL branch and the main development trunk.
> 
> Would it be helpful if I dove into this deeper?  or do you already have
> a fix for this?

It would be very helpful to dig deeper, if you have time.  If you figure
out what's going on (or even better come up with a patch to fix it :-),
please let me know what you find.

I've just looked through my list of patches that I'm integrating and no
one has addressed this problem.  I'm still mainly concentrating on
getting the non-DRI Radeon driver in shape, but I've done a bit of clean
up and patch integration on the CP based 2D code.  I'll let you know
what I find when I finish integrating these 2D CP patches.

Thanks!
Kevin

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