>>>>> "Slava" == Slava Polyakov <[EMAIL PROTECTED]> writes:
Slava> I have an ATI Radeon LE (which is pretty much the same Slava> card as the ATI Radeon DDR but only with 32megs of DDR Slava> ram not 64). Slava> Specifically: Slava> Linux misato 2.4.19-pre10 #1 Tue Jun 4 04:44:29 EDT Slava> 2002 i686 unknown Slava> While playing any of the OGL games the frame rates Slava> aren't stable, approximtly once a second the game Slava> pauses for a small amount of time and then resumes... Slava> Even if I were to stay in the same place (i.e. not Slava> cause the game to texture swap by looking at a wall for Slava> example) the frame rate still drops to 0 every second Slava> (the game pauses the FPS counter drops and then counts Slava> back up). I don't know, but could something else be interferring here? I had similar Problems - i.e. the frame counter dropped (but not to 0) and went up again every second or so ... This was due to gkrellm. Shutting it down before playing q3/q2 helped. Do you have anything that's polling every second or so? Bye, Adam. -- Adam Duck ([EMAIL PROTECTED]) Bockenheimer Landstr. 135 / Zi. 211 60325 Frankfurt/Main ______________________________________ I don't have a solution but I admire the problem. _______________________________________________________________ Don't miss the 2002 Sprint PCS Application Developer's Conference August 25-28 in Las Vegas - http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel