On Tue, 2 Jul 2002, Leif Delgass wrote:

> One thing you might test is whether the problem happens if you don't do
> front buffer rendering, but draw to the back buffer and swap for each
> mouse move.  I've found that the Mesa texenv demo has problems with the
> textures done in software when drawing to the front buffer, but it works
> with double-buffering.

I just tried making this change in your test program and it renders 
correctly when not drawing to the front buffer, so it looks like this is 
related to the texenv problem.

-- 
Leif Delgass 
http://www.retinalburn.net



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