Am Mon, 2002-07-08 um 19.51 schrieb Brian Paul: > OK. I checked in the fix for this problem. > > The problem was that the mmesa->driDrawable field wasn't getting set > before _mesa_make_current(). One of the things _mesa_make_current() > does is to query the size of newly bound windows to initialize the > viewport. Since mmesa->driDrawable wasn't set yet we were hitting > a NULL pointer. > > I found and fixed the same problem in the i810 and i830 drivers.
Thanks a lot. Now there is only the texture problem left but I'll wait a few days to take a deeper look into it. Maybe it's the same issure lots of people on this list already talking about (wasn't able to follow all mail threads). Looks like bzflag is a good test environment. Switching texturing to mipmap makes them invisible? Bye, Michael ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Oh, it's good to be a geek. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
