Michel Dänzer wrote: > On Wed, 2002-06-26 at 02:35, Jacek Rosik wrote: > >>BTW: Why in function radeon_emit_clip_rect >>(xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c) >>line: >>/* >>OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) );*/ >>is conmmented? I think it's correct, following line: >> OUT_RING( (box->y2 << 16) | box->x2 ); >>results in OpenGL rendering primitives into other windows (cliprect one >>pixel too wide and high) clearing is OK in both cases. > > > I have only been able to reproduce the problem in BillardGL, do you have > other test cases and an explanation why other apps don't show the > problem? >
Sorry for not answering immidiately but I was abroad. I think it's general problem of all OpenGL apps when pageflip is enabled. For example here is atlantis (xscreensaver). http://stud.ics.p.lodz.pl/~paproch/dri/border.jpg And another strange thing after shading window: http://stud.ics.p.lodz.pl/~paproch/dri/shaded.jpg those sharks are moving. The same with glxgears and other apps. Now I use debian woody with trunk code compiled but the same problem occured with slackware. Jacek -- ---- Darmowe konta e-mail 30 MB, w idealnej domenie, czyli [EMAIL PROTECTED] i wszystko jasne! Zapraszamy! http://www.twoje.konto.pl ---- ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel