Am Sonntag, 13. Oktober 2002 21:09 schrieb David D. Hagood:
> Linus Torvalds wrote:
> > Actually, you should be able to just use the in-kernel DRM code, since it
> > is actually up-to-date wrt the CVS tree apart from some minor MGA DMA
> > updates and an added pci_enable_device() - which should be a non-issue
>
> Is it at DRM 1.6.0 release? I was looking at running 2.5.x, since that
> would seem to be a better "fit" to an SMP machine than 2.4.19, but when
> I pulled the latest 2.5 image two days ago and saw the IEEE-1394 stuff
> barfing on compile, I gave it a miss (I need 1394 to access my camcorder).
>
> I know 2.4.19 is still at 1.1.0, and the newest DRI XFree complains
> mightily about that...

(II) Loading sub module "drm"
(II) LoadModule: "drm"
(II) Loading /usr/X11R6/lib/modules/linux/libdrm.a
(II) Module drm: vendor="The XFree86 Project"
        compiled for 4.2.0, module version = 1.0.0
        ABI class: XFree86 Server Extension, version 0.1

(II) RADEON(0): [drm] created "radeon" driver at busid "PCI:1:5:0"
(II) RADEON(0): [drm] added 8192 byte SAREA at 0xf9186000
(II) RADEON(0): [drm] mapped SAREA 0xf9186000 to 0x40015000
(II) RADEON(0): [drm] framebuffer handle = 0xe8000000
(II) RADEON(0): [drm] added 1 reserved context for kernel
(II) RADEON(0): [agp] Mode 0x0f000217 [AGP 0x1022/0x700c; Card 0x1002/0x514c]
(II) RADEON(0): [agp] 8192 kB allocated with handle 0xfd18a000
(II) RADEON(0): [agp] ring handle = 0xe0000000
(II) RADEON(0): [agp] Ring mapped at 0x44294000
(II) RADEON(0): [agp] ring read ptr handle = 0xe0101000
(II) RADEON(0): [agp] Ring read ptr mapped at 0x40017000
(II) RADEON(0): [agp] vertex/indirect buffers handle = 0xe0102000
(II) RADEON(0): [agp] Vertex/indirect buffers mapped at 0x44395000
(II) RADEON(0): [agp] AGP texture map handle = 0xe0302000
(II) RADEON(0): [agp] AGP Texture map mapped at 0x44595000
(II) RADEON(0): [drm] register handle = 0xf1000000
(II) RADEON(0): [dri] Visual configs initialized
(II) RADEON(0): CP in BM mode
(II) RADEON(0): Using 8 MB AGP aperture
(II) RADEON(0): Using 1 MB for the ring buffer
(II) RADEON(0): Using 2 MB for vertex/indirect buffers
(II) RADEON(0): Using 5 MB for AGP textures
(II) RADEON(0): Memory manager initialized to (0,0) (1280,8191)
(II) RADEON(0): Largest offscreen area available: 1280 x 7167
(II) RADEON(0): Will use back buffer at offset 0x1400000
(II) RADEON(0): Will use depth buffer at offset 0x1900000
(II) RADEON(0): Will use 34816 kb for textures at offset 0x1e00000

-Dieter


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