On Mon, 2002-10-14 at 17:50, Bret Towe wrote: 
> On Mon, 2002-10-14 at 03:24, Michel D�nzer wrote:
> > On Mon, 2002-10-14 at 09:18, Bret Towe wrote: 
> > > i recently got celestia to compile under gcc 3.2
> > > (for those that want it also under gcc 3.2 the patch can
> > > be found on http://bugs.gentoo.org/show_bug.cgi?id=6417 )
> > > 
> > > anyhow i found that it still crashs when one goes to saturn
> > > or any other ringed planet, from searching the forums on celestia i
> > > found that it seems to be due to multitexture problems in dri or mesa
> > > 
> > > http://ennui.shatters.net/forum/viewtopic.php?t=1093&highlight=texture
> > > the above url shows how to make it not crash but i dont like doing that
> > > i want to see the multitexture goodness :)
> > > 
> > > im using cvs trunk current as of the typing of this
> > > and it also seems to crash under stock x 4.2 
> > > this is a radeon 7500 (but card doesnt seem to make much of a
> > > difference)
> > 
> > Well, celestia used to work perfectly for me with XFree86 4.2.0 on an
> > M6, but with current DRI CVS on an M7, it tends to lock up or crash the
> > chip. What are the symptoms of the crash you see?
> > 
> a gtk window popups and informs you of a seg fault and after clicking ok
> it dies

A backtrace would be interesting; it should be easily obtainable if you
have bug-buddy installed.


-- 
Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast



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