Thanks. 

The PCI radeon seems to work fairly well actually:

OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI Radeon 20020611 AGP 1x x86/MMX/3DNow! TCL
OpenGL version string: 1.2 Mesa 4.0.4

glxgears gives 1000 frames in 5.0 seconds = 200.000 FPS

I've tried going through the Mesa demos and they seem to run OK, however
I've only ever seen them run on the Radeon so far so I don't really know
what I'm supposed to see.

I also tried tuxracer - the ice patches seem to flicker (especially at the
edges of the ice patches where the textures seem to flicker in and out),
and there seems to be a similarly odd flicker/flash on the gloss.c mesa
demo.

Additionally, I'm having some problems calling glTexSubImage2D().  It
keeps saying OpenGL: Invalid value, but the same code works on a matrox
and in software rendering.  Also, a similar call to glTexImage2D() with 
the same texture and pixel formats succeeds.  I'm still looking into this.

All in all, however, its been stable so far, and its nice to have it
working with DRI.

-James


On 17 Oct 2002, Michel Dänzer wrote:

> On Mit, 2002-10-16 at 23:14, James Fung wrote:
> > 
> > I'm using an All-In-Wonder Radeon card, and its the PCI version (not AGP).
> > 
> > I complied the drm radeon.o module, and I editting the radeon_cp.c file to
> > say #define PCIGART (presumably to try using the PCI GART).
> 
> You need to do the same in
> programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c . Let us know if it
> works.
> 
> 
> -- 
> Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
> XFree86 and DRI project member   /  CS student, Free Software enthusiast
> 
> 



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