On Mit, 2002-11-06 at 01:39, Brian Paul wrote: 
> Bret Towe wrote:
> > i recently grabed the mesa 4.1 branch to test out
> > mainly to see if the multitexture problem with
> > celestia was fixed also to see how it looked anyhow after
> > seeing celestia crash as per the norm i tried using the
> > LIBGL_ALWAYS_INDIRECT=1 with celestia and it crashs x
> > everytime for me

On a related note, the celestia demo used to be one of the more reliable
ways to provoke a hard lockup on top of incorrect rendering, but those
problems seem to be gone with the texmem branch, and it seems to run
smoother than ever! Great work everybody, can't wait for the texmem and
mesa-4-1 branches to be merged on the trunk. :)


-- 
Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast


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