Michel Dänzer wrote:
First of all, thanks Keith for sharing your insights ( and Jens for the
URL about locking ).


On Don, 2002-11-28 at 13:31, Keith Whitwell wrote:

gloss: artifacts with the initial highlight, goes away with SW TCL,
seems to be the same problem as the ice in tuxracer
This is a result of slight differences between geometry generated by software t&l and hardware t&l. The gloss cylendar is drawn in two passes, and the crawling you see is a result of differences between the passes.

Some work could be done tweaking the vertices (z values?) emitted by swtcl to get a closer alignemnt.

Otherwise, this isn't strictly a bug. GL doesn't require invarience at this level.

I see. Do you have an idea on how to go about tweaking the vertices?
I think this might be a red herring.  Firstly, I doubt we'd ever get the h/w
and s/w vertices to be identical in all situations.  Secondly, any OpenGL
implementation may display this artifact.  I've personally seen this problem
using a card which did both passes fully in hardware.

The real answer is to use a polygon offset in the gloss demo.  I'll look
into fixing this.

If tuxracer is drawing coplaner geometry with substantialy different
state, it should also be using polygon offset.

-Brian



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