On Wed, 4 Dec 2002, magenta wrote: > > Actually, I just thought of a solution which could possibly satisfy all > three camps: have a libGL wrapper library (loaded via LD_PRELOAD) which > overrides functionality as needed. Want to force FSAA to be enabled? Put > it into glXCreateContext(). Want to force GL_RGB8 when the application > chooses GL_RGB? Do it in glTexImage(). Hey, if you want to force GL_RGB4 > when the application chooses GL_RGB8, you could do that too! > > Basically, I see no reason to put this configuration into the drivers > themselves, as it could easily be done using an LD_PRELOADed library.
That isn't a decent solution. You would have to have a large amount of a "wrappers" laying around to support all the possible hints/options a person would want to use. It is probably the worst in terms of user friendliness as well. Next please ... -- //========================================================\\ || D. Hageman <[EMAIL PROTECTED]> || \\========================================================// ------------------------------------------------------- This SF.net email is sponsored by: Microsoft Visual Studio.NET comprehensive development tool, built to increase your productivity. Try a free online hosted session at: http://ads.sourceforge.net/cgi-bin/redirect.pl?micr0003en _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel