The issue has been fixed.  It seems that I had the symbol xf86usleep in my 
r200_dri.so.  I stuck in the -DDONT_DEFINE_WRAPPERS and recompiled just 
that and it works correctly now.  

Next question is that is this the "correct" way it should be.  Should the 
*_dri.so drivers have access to the xf86* symbols?  If not, then should we 
stick in -DDONT_DEFINE_WRAPPERS to ensure that this doesn't happen?




On Mon, 9 Dec 2002, D. Hageman wrote:

> 
> I finally got a momment this weekend to build the CVS tree since I had not 
> done it since 11/22.  My usual build procedure is that I take the regular 
> XFree86 CVS tree and merge in the DRI stuff ... the merge is fairly 
> straight forward as only certain directories really get touched in the DRI 
> tree (I sure wish a better way could be found then keeping two trees 
> active like this ...). 
> 
> The build went fine and when I loaded up X it proceded to tell me that 
> direct rendering was enabled.  However - glxinfo reports that indirect 
> rendering is being used.  This started for me after that last large Mesa 
> merge into the trunk at the end of November.  Did I miss something on this 
> list that I have to do something special?  Attached is my log file for 
> XFree86 for the curious and my glxinfo is pasted below.  
> 
> [dhageman@moko dhageman]$ glxinfo 
> name of display: :0.0
> display: :0  screen: 0
> direct rendering: No
> server glx vendor string: SGI
> server glx version string: 1.2
> server glx extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
> client glx vendor string: SGI
> client glx version string: 1.2
> client glx extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
> GLX extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
> OpenGL vendor string: Mesa project: www.mesa3d.org
> OpenGL renderer string: Mesa GLX Indirect
> OpenGL version string: 1.4 Mesa 5.0
> OpenGL extensions:
>     GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture, 
>     GL_ARB_point_parameters, GL_ARB_shadow, GL_ARB_shadow_ambient, 
>     GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, 
>     GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
>     GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
>     GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, 
>     GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_blend_color, 
> GL_EXT_blend_minmax, 
>     GL_EXT_blend_subtract, GL_EXT_stencil_two_side, 
> GL_EXT_texture_env_add, 
>     GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
>     GL_EXT_texture_lod_bias
> glu version: 1.3
> glu extensions:
>     GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
> 
>    visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
>  id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
> ----------------------------------------------------------------------
> 0x23 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
> 0x24 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8  0  0  0  0  0 0 None
> 0x25 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16  0  0 0 Slow
> 0x26 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0 Slow
> 0x27 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
> 0x28 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8  0  0  0  0  0 0 None
> 0x29 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16  0  0 0 Slow
> 0x2a 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0 Slow
> 
> 

-- 
//========================================================\\
||  D. Hageman                    <[EMAIL PROTECTED]>  ||
\\========================================================//


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