The issue has been fixed. It seems that I had the symbol xf86usleep in my r200_dri.so. I stuck in the -DDONT_DEFINE_WRAPPERS and recompiled just that and it works correctly now.
Next question is that is this the "correct" way it should be. Should the *_dri.so drivers have access to the xf86* symbols? If not, then should we stick in -DDONT_DEFINE_WRAPPERS to ensure that this doesn't happen? On Mon, 9 Dec 2002, D. Hageman wrote: > > I finally got a momment this weekend to build the CVS tree since I had not > done it since 11/22. My usual build procedure is that I take the regular > XFree86 CVS tree and merge in the DRI stuff ... the merge is fairly > straight forward as only certain directories really get touched in the DRI > tree (I sure wish a better way could be found then keeping two trees > active like this ...). > > The build went fine and when I loaded up X it proceded to tell me that > direct rendering was enabled. However - glxinfo reports that indirect > rendering is being used. This started for me after that last large Mesa > merge into the trunk at the end of November. Did I miss something on this > list that I have to do something special? Attached is my log file for > XFree86 for the curious and my glxinfo is pasted below. > > [dhageman@moko dhageman]$ glxinfo > name of display: :0.0 > display: :0 screen: 0 > direct rendering: No > server glx vendor string: SGI > server glx version string: 1.2 > server glx extensions: > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context > client glx vendor string: SGI > client glx version string: 1.2 > client glx extensions: > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context > GLX extensions: > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context > OpenGL vendor string: Mesa project: www.mesa3d.org > OpenGL renderer string: Mesa GLX Indirect > OpenGL version string: 1.4 Mesa 5.0 > OpenGL extensions: > GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture, > GL_ARB_point_parameters, GL_ARB_shadow, GL_ARB_shadow_ambient, > GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, > GL_ARB_texture_env_add, GL_ARB_texture_env_combine, > GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, > GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, > GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_blend_color, > GL_EXT_blend_minmax, > GL_EXT_blend_subtract, GL_EXT_stencil_two_side, > GL_EXT_texture_env_add, > GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, > GL_EXT_texture_lod_bias > glu version: 1.3 > glu extensions: > GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess > > visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav > id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat > ---------------------------------------------------------------------- > 0x23 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None > 0x24 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None > 0x25 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow > 0x26 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow > 0x27 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None > 0x28 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None > 0x29 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow > 0x2a 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow > > -- //========================================================\\ || D. Hageman <[EMAIL PROTECTED]> || \\========================================================// ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel