On Mon, Dec 16, 2002 at 12:10:03PM -0800, Andy Ross wrote: > You also don't exhibit a texture border bug that the ATI drivers have > (also submitted to them; no response yet), so at least I know it's not > a hardware limitation. Good work. :)
As near as I can tell, there are some OpenGL texture wrap modes that the Radeon hardware doesn't handle correctly. Specifically, GL_CLAMP_TO_BORDER and GL_CLAMP_TO_EDGE seem broken. I spent a few hours one day messing with the various hardware bits, and I just could not get it to work right. Perhaps someone from ATI knows the right magic? -- Smile! http://antwrp.gsfc.nasa.gov/apod/ap990315.html ------------------------------------------------------- This sf.net email is sponsored by: With Great Power, Comes Great Responsibility Learn to use your power at OSDN's High Performance Computing Channel http://hpc.devchannel.org/ _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel