Hello Keith, hello Michel, is this helpfull log output? As always dual Athlon MP.
Regards, Dieter Mesa/demos> ./trispd & [1] 5066 Mesa/demos> For options: ./trispd -help cpu vendor: AuthenticAMD cpu name: AMD Athlon(tm) MP MMX cpu detected. 3DNow! cpu detected. Testing OS support for SSE... yes. Testing OS support for SSE unmasked exceptions... SIGFPE, yes. Tests of OS support for SSE passed. SSE cpu detected. r200AgeTextures 0 r200AgeTextures 1 Dither: on ShadeModel: smooth DepthTest: off Size: 50 pixels RedBits: 8 GreenBits: 8 BlueBits: 8 Rate: 3115008 tri in 3.034s = 1.0267e+06 tri/s 51335003 pixels/s Rate: 49840128 tri in 5.356s = 9.30548e+06 tri/s 465273786 pixels/s Rate: 49840128 tri in 5.363s = 9.29333e+06 tri/s 464666492 pixels/s Rate: 49840128 tri in 8.041s = 6.19825e+06 tri/s 309912498 pixels/s Rate: 49840128 tri in 5.378s = 9.26741e+06 tri/s 463370472 pixels/s [1] Fertig ./trispd Mesa/demos> ./trispd -size 5000& [1] 5067 Mesa/demos> For options: ./trispd -help cpu vendor: AuthenticAMD cpu name: AMD Athlon(tm) MP 1900+ MMX cpu detected. 3DNow! cpu detected. Testing OS support for SSE... yes. Testing OS support for SSE unmasked exceptions... SIGFPE, yes. Tests of OS support for SSE passed. SSE cpu detected. r200AgeTextures 0 r200AgeTextures 1 Dither: on ShadeModel: smooth DepthTest: off Size: 5000 pixels RedBits: 8 GreenBits: 8 BlueBits: 8 usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion Rate: 294912 tri in 3.195s = 92304.2 tri/s 461521126 pixels/s usleep 1 in r200RefillCurrentDmaRegion Rate: 294912 tri in 3.168s = 93090.9 tri/s 465454545 pixels/s usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion Rate: 294912 tri in 3.189s = 92477.9 tri/s 462389463 pixels/s usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion Rate: 294912 tri in 3.237s = 91106.6 tri/s 455532900 pixels/s usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion usleep 1 in r200RefillCurrentDmaRegion Rate: 294912 tri in 3.2s = 92160 tri/s 460799999 pixels/s [1] Fertig ./trispd -size 5000 Mesa/demos> startparsec & [1] 5147 Mesa/demos> PARSEC V0.99 build 0197. Copyright (c) 1996-2001 by Markus Hadwiger, Andreas Varga, Clemens Beer, Michael Woegerbauer, Alex Mastny, Stefan Poiss. All Rights Reserved. --------------------------------------------------- mailto:[EMAIL PROTECTED] http://www.parsec.org --------------------------------------------------- LAN-TEST BUILD 0197. NON-COMMERCIAL DISTRIBUTION ONLY. SEE THE ACCOMPANYING README FOR DETAILS. --------------------------------------------------- Using the OpenGL subsystem as rendering device. Using XFree86-VidModeExtension 2.1. Started sound server with pid 5150 parsec_soundsrv: Address already in use IP address: 192.168.0.1 TCP/IP networking support found. Network game will be available. Sound system initialized. Booting game core. Calculating colors...done. Keyboard grab failed! Joystick code is disabled. Executing console script (boot.con).... ::loading position flares................... ::loading firebird.......... ::loading bluespire................. ::loading cormoran........ ::loading stingray....... ::loading claymore...... ::loading hurricane.................... ::loading assassin........... ::loading silverhawk...... ::loading laser.......... ::loading missiles...... ::loading power-up generation............... ::loading power-ups............................................... ::loading stargate animation................................. ::loading stargate object..... ::loading panorama....................................... ::loading particle flare 01. ::loading particle flare 02. ::loading particle flare 03... ::loading particle flare 04. ::loading particle flare 05. ::loading lightning particles............... ::loading smoke particles......................... ::loading vaportrail. ::loading shockwave............... ::loading explosions............................... ::loading menu buttons....................................... ::loading logo animation.............................. ::loading spacecraft viewer...... ::loading cockpit.............................. ::loading weapon icons........................................ ::loading fonts. ::loading teleporter........ ::loading samples.........................................................................................IP address: 192.168.0.1 TCP/IP networking support found. Network game will be available. peer-to-peer/udp selected. Script execution done. cpu vendor: AuthenticAMD cpu name: AMD Athlon(tm) MP 1900+ MMX cpu detected. 3DNow! cpu detected. Testing OS support for SSE... yes. Testing OS support for SSE unmasked exceptions... SIGFPE, yes. Tests of OS support for SSE passed. SSE cpu detected. r200AgeTextures 0 r200AgeTextures 1 OpenGL driver info-- Vendor: Tungsten Graphics, Inc. Renderer: Mesa DRI R200 20021125 AGP 4x x86/MMX/3DNow!/SSE TCL Version: 1.2 Mesa 5.0 Extensions: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_window_pos GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_convolution GL_EXT_compiled_vertex_array GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_texture_lod_bias GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_texture_rectangle GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGI_color_table Creating OpenGL context: Color buffer at 24 bits. Depth buffer at 24 bits. r200AgeTextures 0 r200AgeTextures 1 usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked usleep 1 in r200WaitForIdleLocked Exiting PARSEC... [1] Fertig startparsec ------------------------------------------------------- This SF.NET email is sponsored by: SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! http://www.vasoftware.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel