Hello Keith, hello Michel,

is this helpfull log output?
As always dual Athlon MP.

Regards,
        Dieter

Mesa/demos> ./trispd &
[1] 5066
Mesa/demos> For options:  ./trispd -help
cpu vendor: AuthenticAMD
cpu name: AMD Athlon(tm) MP
MMX cpu detected.
3DNow! cpu detected.
Testing OS support for SSE... yes.
Testing OS support for SSE unmasked exceptions... SIGFPE, yes.
Tests of OS support for SSE passed.
SSE cpu detected.
r200AgeTextures 0
r200AgeTextures 1
Dither: on
ShadeModel: smooth
DepthTest: off
Size: 50 pixels
RedBits: 8  GreenBits: 8  BlueBits: 8
Rate: 3115008 tri in 3.034s = 1.0267e+06 tri/s  51335003 pixels/s
Rate: 49840128 tri in 5.356s = 9.30548e+06 tri/s  465273786 pixels/s
Rate: 49840128 tri in 5.363s = 9.29333e+06 tri/s  464666492 pixels/s
Rate: 49840128 tri in 8.041s = 6.19825e+06 tri/s  309912498 pixels/s
Rate: 49840128 tri in 5.378s = 9.26741e+06 tri/s  463370472 pixels/s

[1]    Fertig                        ./trispd
Mesa/demos> ./trispd -size 5000&
[1] 5067
Mesa/demos> For options:  ./trispd -help
cpu vendor: AuthenticAMD
cpu name: AMD Athlon(tm) MP 1900+
MMX cpu detected.
3DNow! cpu detected.
Testing OS support for SSE... yes.
Testing OS support for SSE unmasked exceptions... SIGFPE, yes.
Tests of OS support for SSE passed.
SSE cpu detected.
r200AgeTextures 0
r200AgeTextures 1
Dither: on
ShadeModel: smooth
DepthTest: off
Size: 5000 pixels
RedBits: 8  GreenBits: 8  BlueBits: 8
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
Rate: 294912 tri in 3.195s = 92304.2 tri/s  461521126 pixels/s
usleep 1 in r200RefillCurrentDmaRegion
Rate: 294912 tri in 3.168s = 93090.9 tri/s  465454545 pixels/s
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
Rate: 294912 tri in 3.189s = 92477.9 tri/s  462389463 pixels/s
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
Rate: 294912 tri in 3.237s = 91106.6 tri/s  455532900 pixels/s
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
usleep 1 in r200RefillCurrentDmaRegion
Rate: 294912 tri in 3.2s = 92160 tri/s  460799999 pixels/s

[1]    Fertig                        ./trispd -size 5000


Mesa/demos> startparsec &
[1] 5147
Mesa/demos>
 PARSEC V0.99 build 0197.
 Copyright (c) 1996-2001 by Markus Hadwiger,
 Andreas Varga, Clemens Beer, Michael Woegerbauer,
 Alex Mastny, Stefan Poiss. All Rights Reserved.
---------------------------------------------------
 mailto:[EMAIL PROTECTED]    http://www.parsec.org
---------------------------------------------------

 LAN-TEST BUILD 0197.
 NON-COMMERCIAL DISTRIBUTION ONLY.
 SEE THE ACCOMPANYING README FOR DETAILS.

---------------------------------------------------

Using the OpenGL subsystem as rendering device.
Using XFree86-VidModeExtension 2.1.
Started sound server with pid 5150
parsec_soundsrv: Address already in use
IP address: 192.168.0.1
TCP/IP networking support found.
Network game will be available.
Sound system initialized.
Booting game core.
Calculating colors...done.
Keyboard grab failed!
Joystick code is disabled.
Executing console script (boot.con)....
::loading position flares...................
::loading firebird..........
::loading bluespire.................
::loading cormoran........
::loading stingray.......
::loading claymore......
::loading hurricane....................
::loading assassin...........
::loading silverhawk......
::loading laser..........
::loading missiles......
::loading power-up generation...............
::loading power-ups...............................................
::loading stargate animation.................................
::loading stargate object.....
::loading panorama.......................................
::loading particle flare 01.
::loading particle flare 02.
::loading particle flare 03...
::loading particle flare 04.
::loading particle flare 05.
::loading lightning particles...............
::loading smoke particles.........................
::loading vaportrail.
::loading shockwave...............
::loading explosions...............................
::loading menu buttons.......................................
::loading logo animation..............................
::loading spacecraft viewer......
::loading cockpit..............................
::loading weapon icons........................................
::loading fonts.
::loading teleporter........
::loading 
samples.........................................................................................IP
 
address: 192.168.0.1
TCP/IP networking support found.
Network game will be available.
peer-to-peer/udp selected.

Script execution done.
cpu vendor: AuthenticAMD
cpu name: AMD Athlon(tm) MP 1900+
MMX cpu detected.
3DNow! cpu detected.
Testing OS support for SSE... yes.
Testing OS support for SSE unmasked exceptions... SIGFPE, yes.
Tests of OS support for SSE passed.
SSE cpu detected.
r200AgeTextures 0
r200AgeTextures 1
OpenGL driver info--
Vendor:
 Tungsten Graphics, Inc.
Renderer:
 Mesa DRI R200 20021125 AGP 4x x86/MMX/3DNow!/SSE TCL
Version:
 1.2 Mesa 5.0
Extensions:
 GL_ARB_imaging
 GL_ARB_multitexture
 GL_ARB_texture_border_clamp
 GL_ARB_texture_cube_map
 GL_ARB_texture_env_add
 GL_ARB_texture_env_combine
 GL_ARB_texture_env_dot3
 GL_ARB_texture_mirrored_repeat
 GL_ARB_transpose_matrix
 GL_ARB_window_pos
 GL_ATI_texture_mirror_once
 GL_EXT_abgr
 GL_EXT_bgra
 GL_EXT_blend_color
 GL_EXT_blend_logic_op
 GL_EXT_blend_minmax
 GL_EXT_blend_subtract
 GL_EXT_clip_volume_hint
 GL_EXT_convolution
 GL_EXT_compiled_vertex_array
 GL_EXT_histogram
 GL_EXT_packed_pixels
 GL_EXT_polygon_offset
 GL_EXT_rescale_normal
 GL_EXT_secondary_color
 GL_EXT_stencil_wrap
 GL_EXT_texture3D
 GL_EXT_texture_edge_clamp
 GL_EXT_texture_env_add
 GL_EXT_texture_env_combine
 GL_EXT_texture_env_dot3
 GL_EXT_texture_filter_anisotropic
 GL_EXT_texture_object
 GL_EXT_texture_lod_bias
 GL_EXT_vertex_array
 GL_IBM_rasterpos_clip
 GL_MESA_pack_invert
 GL_MESA_ycbcr_texture
 GL_MESA_window_pos
 GL_NV_texture_rectangle
 GL_NV_texgen_reflection
 GL_SGI_color_matrix
 GL_SGI_color_table
Creating OpenGL context:
Color buffer at 24 bits.
Depth buffer at 24 bits.
r200AgeTextures 0
r200AgeTextures 1
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
usleep 1 in r200WaitForIdleLocked
Exiting PARSEC...

[1]    Fertig                        startparsec


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