Current mga driver, both from mesa and trunk branches, has a problem which 4.2.1 driver doesn't have. Look at this screenshots (QuakeForge):
http://idea.hosting.lv/a/tmp/mga-shots/1.jpg http://idea.hosting.lv/a/tmp/mga-shots/2.jpg http://idea.hosting.lv/a/tmp/mga-shots/3.jpg This visual artifact seem to appear when Quake dynamic lighting hit the scene. Basically, the more you shoot, the more rainbows are on the screen. Lightmaps itself doesn't work either. Distribution of colored vertices is stable while there is no shooting. arkadi. ------------------------------------------------------- This SF.NET email is sponsored by: SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! http://www.vasoftware.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel