Current mga driver, both from mesa and trunk branches, has a problem
which 4.2.1 driver doesn't have. Look at this screenshots (QuakeForge):

http://idea.hosting.lv/a/tmp/mga-shots/1.jpg
http://idea.hosting.lv/a/tmp/mga-shots/2.jpg
http://idea.hosting.lv/a/tmp/mga-shots/3.jpg

This visual artifact seem to appear when Quake dynamic lighting hit the
scene. Basically, the more you shoot, the more rainbows are on the screen.
Lightmaps itself doesn't work either. Distribution of colored vertices is
stable while there is no shooting.


arkadi.


-------------------------------------------------------
This SF.NET email is sponsored by:
SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See!
http://www.vasoftware.com
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to