I removed the alpha component from the visuals because the 32 bit span read function in i830_span.c doesn't read alpha from the framebuffer (it always returns 255). There's a comment there saying that it should work but doesn't. I think that should be fixed before advertising an alpha channel. Also, I changed the bufferSize from 32 to 24, so that should be changed back to 32 if an alpha channel is advertised.
OK, I'll look into this. It's odd, because conform was working fine at 32bpp -- when did you make these changes?
Keith
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