On Wed, Jun 18, 2003 at 10:37:49AM +0100, José Fonseca wrote:
> On Wed, Jun 18, 2003 at 12:24:46PM +0600, Dimitry N. Naldaev wrote:
> > First of all, I have not any documentation for Savage chip, but I have 
> > Utah-GLX source and will refer to it
> > 
> 
> The Utah-GLX is only source of information in that respect. The way the
> Utah-GLX defines and uses vertex arrays is not documented on the Savage4
> Register reference - it must be documented on the BCI manual to which I
> never got access to.

I forgot, there is also the MeTaL API header which I found on a Windows Savage
SDK which might be useful. It's attached.

José Fonseca

Attachment: Metal.h.gz
Description: Binary data

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