Laurent Pinchart wrote:
"3DLabs have released their GL2 SDK today and claim that the latest version
of glslang was approved by the ARB at the June meeting. There's a revised
version of the spec and some examples."

http://www.3dlabs.com/support/developer/ogl2/index.htm


Is there any roadmap regarding to the GL2 implementation in XFree/Mesa/DRI ?

No plans yet. I'd like to get the ARB_vertex/fragment extensions done first.


-Brian




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