I'm trying to bring the current R200 driver over into
embedded Mesa. I'm hitting this assert in
r200_context.c, r200DestroyContext().

assert( is_empty_list( & rmesa->swapped ) );

It is a very simple test program that doesn't even use
textures. 

Tracing through the code I see that
driInitTextureObjects() adds 2 default textures onto
the swap list per texture unit. I think these trigger
the assert. I don't see any place in the code where
there are removed from the swap list. 

How is this supposed to work? I've probably intoduced
some bug porting the code over.

=====
Jon Smirl
[EMAIL PROTECTED]

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