I'm trying to bring the current R200 driver over into embedded Mesa. I'm hitting this assert in r200_context.c, r200DestroyContext().
assert( is_empty_list( & rmesa->swapped ) ); It is a very simple test program that doesn't even use textures. Tracing through the code I see that driInitTextureObjects() adds 2 default textures onto the swap list per texture unit. I think these trigger the assert. I don't see any place in the code where there are removed from the swap list. How is this supposed to work? I've probably intoduced some bug porting the code over. ===== Jon Smirl [EMAIL PROTECTED] __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com ------------------------------------------------------- This SF.Net email sponsored by: Free pre-built ASP.NET sites including Data Reports, E-commerce, Portals, and Forums are available now. Download today and enter to win an XBOX or Visual Studio .NET. http://aspnet.click-url.com/go/psa00100003ave/direct;at.aspnet_072303_01/01 _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel