--- Alan Cox <[EMAIL PROTECTED]> wrote:
> > basic 3D engine; it's it similar to the 300 series, it might be
> trivial
> > to add support, but then again, I'm not too familiar with sis
> hardware
> > internals.
> 
> I actually took a brief look. The 6326 is a simple PIO engine that
> needs
> triangles fed it the right way. I've actually hacked up code borrowed
> from Utah-glx and drawn triangles with it.
> 
> You also only have one texture unit, but mesa seems to have code to
> cope
> with that.
> 
> I'd love to see 6326 support if only because it gives you most of the
> code to plug in S3 virge and any other crude triangle drawing
> engines.
> I've got the docs if you want them.

There's actually already S3 virge support in a DRI CVS branch, perhaps
that could be used as a model for the 6326.

> 
> You *might* need to pass the vertex lists to the kernel to ensure you
> can't lock them up (ie kernel does the actual loads into the
> registers
> and pretends to be a DMA engine) but that could be fixed later on.
> 
> Alan
> 


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