I found at least a workaround for the problem. Set

Option "DisableTile" "on"

in the Device section of XF86Config-4. I think this has something to do
with the frame buffer layout. Accellerated stuff seems to get it right.
But non-accelerated stuff accesses the frame buffer in the wrong way.
Try Option "Accel" "off" and you'll see what I mean. Basically the
screen is squeezed vertically to half the height.

I havn't found a real fix yet. Does someone with more 2D experience have
a pointer?

Felix

On Fri, 26 Sep 2003 07:36:02 -0300
Rafael Maximo <[EMAIL PROTECTED]> wrote:
[snip]
> I didn't commit any change to CVS yet, basicaly because all problems i got. 
> For now the 2D driver need to be fixed (i didn't have time to look deep in 
> this problem) and the code of the savage driver from S3 is a little bit 
> confusing and sometimes very different from the other drivers and 
> everything need to be fixed (2D, 3D and probably the kernel module).
> 
> Besides all these problems, i'm not a very experienced programer witch make 
> things e little harder for me.
> 
> Any help will be very welcome.
> 
> bye.
> 
> 
> Rafael M�ximo 
> 
> 
> 
> 
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------------    __\|/__    ___     ___       -------------------------
 Felix       ___\_e -_/___/ __\___/ __\_____   You can do anything,
   K�hling  (_____\�/____/ /_____/ /________)  just not everything
 [EMAIL PROTECTED]       \___/   \___/   U        at the same time.


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