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http://bugs.xfree86.org/show_bug.cgi?id=788      
      




------- Additional Comments From [EMAIL PROTECTED]  2003-24-11 13:49 -------
I wasn't able to produce the hang/lockup with your application, but here's
another way for R200/Radeon8500:

1. start glxgears
2. start lesson24 from http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=24
(glut and sdl source)
3. press up/down to scroll through the extension list.
4. the hang should occur. If not, add. start some other lesson24s...

Add. Info: Some/many months ago (pre XFree 4.3.0 ?) lesson24 alone was able to
trigger a freeze on R100/radeon7500. Someone (KeithW maybe?) fixed that. I
thought it did have something to do with cliprects/scissors.


Another way to hang your Xserver on R200/Radeon8500:
1. start glxgears
2. start quake3 in windowed mode
3. go to the player model choose menu
4. fiddle around a bit: change models, press buttons, move the pointer
5. some hang/lockup should occur

Add. Info: Some months ago I discovered corruption when running glxgears and
quake3 (windowed) on R100/radeon7500. I made some shots:
http://www.kulmbach.net/~andi/screenshots/
But its more visible when you see it in realtime.
At that time it didnt trigger a hang/lockup on my R100/radeon7500.

At the moment I'm using XFree86 cvs HEAD, but the problems occur with DRI cvs
HEAD, too. (radeon.o Kernelmodule from DRI cvs HEAD)


Info about my System: Kernel 2.4.22, gcc2.95.3, SiS745, Athlon XP 1700+,
Hercules Radeon8500 128MB (now), before I was using an ATI? Radeon7500 64MB



btw. you can trigger (another?) lockup by disabling hw_tcl and playing
ut2003_demo on R200.



This bug is a showstopper. You have to reboot the whole box to get the console back.   
   
      
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