Alex Deucher wrote:
make -f Makefile.linux
Okay, did that with no errors.
If you are using redhat 9 (possibly fedora as well), the build will fail because redhat is using the MM code from 2.6 in their 2.4 kernels.
I'm on a Gentoo system with 2.6.1-mm1. The build went through with no problems.
Once you have the savage.o kernel module built, copy it into the kernel modules directory with the other DRM modules; usually /lib/modules/'kernel version'/kernel/drivers/char/drm/
Hmm... I did not have a drm directory under char. Oh, this must be because I disabled DRM in my kernel config, since the regular xfree compiling instructions say to disable this. Is that correct?
Make sure the agpgart kernel module is loaded before you start X.
modprobe agpgart gives: FATAL: Module agpgart already in kernel. so that must be ok.
But I still get: (II) SavageSetVESAMode:mode=0x118,refresh=60HZ (II) SAVAGE(0): [drm] bpp: 32 depth: 24 (II) SAVAGE(0): [drm] Sarea 2200+872: 3072 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is -1, (No such device) drmOpenDevice: open result is -1, (No such device) drmOpenDevice: Open failed drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is -1, (No such device) drmOpenDevice: open result is -1, (No such device) drmOpenDevice: Open failed [drm] failed to load kernel module "savage" (II) SAVAGE(0): [drm] drmOpen failed (EE) SAVAGE(0): [drm] DRIScreenInit failed. Disabling DRI. (EE) SAVAGE(0): DRI isn't enabled (II) SAVAGE(0): Using 1280 lines for offscreen memory. (II) SAVAGE(0): Using XFree86 Acceleration Architecture (XAA) Screen to screen bit blits Solid filled rectangles 8x8 mono pattern filled rectangles 8x8 color pattern filled rectangles Indirect CPU to Screen color expansion Solid Horizontal and Vertical Lines Offscreen Pixmaps Setting up tile and stipple cache: 31 128x128 slots 12 256x256 slots 32 8x8 color pattern slots (==) SAVAGE(0): Backing store disabled (**) Option "dpms" (**) SAVAGE(0): DPMS enabled (EE) SAVAGE(0): Direct rendering disabled
xfree doesn't have to be recompiled after the stuff I just did, right? Well what am I doing wrong now?
Thanks,
Jesse Merriman [EMAIL PROTECTED]
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