ah yes very interesting, didn't notice this before. Half of the torus just disappears when the window is moved???stex3d: the 3d texture fallback seems to be very slow. software mesa seems to run about 2-3 times faster than hardware acceleration using the fallback.
Not sure about that, but the TexCoord3 issue would also apply here.
Can you verify the "clipping bug" (with r200) when you move the window to the right and below side/corner?
It is still there for months.
Also happens with LIBGL_ALWAYS_INDIRECT, but not with stand-alone mesa.
Roland
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